Tagmobile games

First collaboration with a professional composer

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When we talk about assets, our team is trying to create as much as possible in house, but we are mainly programmers so most of the times we need to rely on the Unity asset store. For the first time we decided to hire a professional music composer, Valerio Quirini, to write a couple of dark synthwave tracks for Star Strooper🎵. Here’s a sample of one of them: Looks promising, doesn’t it...

Sadly, it’s time to depart

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Today, after a long day of work we received an unusual request from Giammarco Agazzotti, our main developer, he wanted to talk with us about something important. 😧 Today is a very difficult day for me. I decided to move on and seek for another adventure. The time spent with you at TwistedMirror Games has been amazing. I discovered and learned so much about mobile development, something new to me...

Star Strooper MVP: let’s try something new

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After analyzing the problem with Pixel Traveler, we realized that we may have made two possible mistakes: We haven’t tried our idea before investing time in the developmentWe haven’t promoted our game properly Maybe we should validate our game ideas before committing months of our time in building something people don’t want eh? 😅 With Pixel Traveler we started with the...

Harsh Truth: Not everything goes according to plan

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After 3 months from the release of Pixel Traveler we haven’t got the reaction we were expecting from the mobile game community. When we launched Alberi and Treasure Maps in 2011 and 2013 the users engagement was way higher: we received emails with feedback, comments, ideas, feature requests, etc.. almost every week and money was flowing since day one. Considering that we weren’t even...

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