TwistedMirror Games Dev Blog

Welcome to the TwistedMirror Games Dev Blog.

Latest stories

New entry!


Today we are here to announce our new collaborator: Laura Piccinini! 😎 (Picci on our Discord)

She is going to take care of the social media management while we are going to be busy with the development activities πŸ’»πŸ€“.

She is going to be our voice πŸ“£ on Facebook, Twitter, Discord, Instagram and is going to answer your comments and emails πŸ“§.

Let’s give her a nice and warm welcome! ❀️‍πŸ”₯

It’s about time Apple! Pixel Traveler on iOS


After 6 months we finally solved the problem with our Apple Id.It’s insane how much Apple took to solve a small bureaucratic issue 😧. Anyway, finally Pixel Traveler is available on iOS: πŸŽ‰πŸŽŠ. Both platform have been unlocked on the Pixel Traveler landing page! Apparently there is a problem with the remote save game synchronization with iOS 🐞. To avoid messing with your save files, we have...

Videogame marketing made simple


Few days ago we announced Star Strooper as part of our action plan to understand what we did wrong with Pixel Traveler. This time we learned a bit of digital marketing basis. Our team is currently all made by developers, we didn’t know much about these topics. After all we just want to code. Well, unfortunately this is not enough in the videogame industry…πŸ§‘β€πŸ’»πŸ’” The first step was...

First collaboration with a professional composer


When we talk about assets, our team is trying to create as much as possible in house, but we are mainly programmers so most of the times we need to rely on the Unity asset store. For the first time we decided to hire a professional music composer, Valerio Quirini, to write a couple of dark synthwave tracks for Star Strooper🎡. Here’s a sample of one of them: Looks promising, doesn’t it...